Coc Dragon Base Design Coc Baby Dragon Base Design

For its Home Village analogue, see Baby Dragon/Domicile Village.

Baby Dragon info.png

"Cute, snuggly and prone to burn down-spitting tantrums. Rampant destruction has never been so adorable."

Baby Dragon1.png Baby Dragon2.png Baby Dragon3.png Baby Dragon4.png Baby Dragon5.png
Level 1-8 Level 9-eleven Level 12-fourteen Level 15-16 Level 17-eighteen

Summary

  • The Baby Dragon is a flying troop unlocked when the Builder Barracks is upgraded to level 6.
  • Baby Dragons have no preferred target when attacking; they volition but attack the closest building to them. However, once they become aware of enemy Baby-sit Mail service troops (either by beingness attacked themselves or being near another friendly troop under attack), they will leave their previously targeted building and engage the enemy troops instead. One time all of the nearby enemy troops are defeated, they will go on to attack the nearest building from their current location.
  • Similar its Dwelling house Hamlet counterpart, its impairment output increases when it is separated from other allied air units by a distance of at least 4.5 tiles. Still, this is controlled by its ability, Tantrum, which is unlocked at level 2.
  • Compared to its Home Hamlet counterpart, it moves slightly faster but has a slightly shorter range.
  • Baby Dragons are air troops so they cannot be hit by ground-targeting defenses.

Strategy

Offensive

  • Effort to destroy Air Bombs first equally they practice the most damage to the Baby Dragons. You can use ground troops to destroy information technology as they cannot target basis.
  • Endeavor to destroy Firecrackers that are sniping at your Baby Dragons from afar.
  • Keep the Babe Dragons apart so their Tantrum ability volition exist activated and deal actress damage.
  • Information technology is a good idea to use a mass Infant Dragon attack as they take many different uses. You may find it useful to hold some of your Baby Dragons in reserve during the attack so that the ones currently on the battlefield tin can easily utilize their Tantrum ability. So, once these Infant Dragons first to die out, you tin deploy the Babe Dragons in reserve to supersede the ones you lost.
  • Baby Dragons are great tanks for Beta Minions, allowing them to be on the field for longer when they would otherwise be wiped out, even if this means their Tantrum power can no longer activate.
  • The Baby Dragon can hit two buildings/Walls at in one case - however, information technology only targets one at a time. To go far striking two buildings, the Baby Dragon has to target an opponent'due south Guard Mail troop that is betwixt two buildings. While the Baby Dragon is shooting at it, it will hit its surrounding buildings.
  • If you lot have the Battle Machine, yous tin can employ it to shield Baby Dragons from Archer Towers and Hidden Teslas. However, annotation that the Battle Machine may not be able to hold its own against other ground defenses such as Double Cannons and Crushers, which still needs to be taken out otherwise.
  • Disperse Baby Dragons in a style that a Mega Tesla isn't able to chain onto them.
  • Y'all can apply Baby Dragons to destroy Crushers and other ground-attacking defenses to give way for your basis troops, and, if possible, the Boxing Machine. Once all the threatening defenses are down the ground troops can annihilate the AA defenses and allow the rest of your dragons to accept the base by storm.
  • While this may not be immediately obvious, lonely Babe Dragons can decimate any defense ane-on-1 at full wellness if they are at relative levels.

Defensive

  • On defence force, protect your Firecrackers and Air Bombs to foreclose them from being taken out using other distraction buildings.
  • Archer Towers set to fast attack mode are every bit powerful as Firecrackers when it comes to defending against Baby Dragons.
  • Air Bombs are the Infant Dragon's curvation-nemesis since they tin can not merely deal devastating splash damage only likewise hard and comes in with an countless supply against it.
  • A Mega Mine set to Air can damage multiple Baby Dragons.
  • Mega Teslas are very powerful against Baby Dragons. Try to place splash damage defenses like Roasters and Air Bombs nearly it so that the Mega Tesla does not get distracted by smaller troops like Bats.

Upgrade Differences

  • The Baby Dragon undergoes significant visual changes at levels 9, 12, and 17.
    • Initially, information technology appears as a pocket-size lime green Dragon with the spikes and tips of its wings being orange. Its easily and anxiety are a dark orange that fades back into the trunk.
    • At level 9, the Baby Dragon'southward wings turn yellow.
    • At level 12, the Baby Dragon's wings and natural language turn pink.
    • At level xv, the Baby Dragon gains golden bracelets on each wrist.
    • At level 17, the Baby Dragon'due south wings plough blueish and his tongue turns purple.

Trivia

  • You can accept a maximum of 24 fully upgraded Babe Dragons in a set of Army Camps.
  • When the Baby Dragon activates Tantrum, it becomes immobile for a moment.
  • The Baby Dragon and Raged Barbarian are the only Architect Base Troops not to have unique sounds when deployed, attacking, and dying.
    • The Boxer Giant and Super P.E.Chiliad.K.A would count without their power unlocked.
  • Unlike other Builder Base of operations troops, the Baby Dragon in Builder Base of operations doesn't visually differ from the Babe Dragon that's from the Home Village.
Assault Type Damage Type Movement Speed Movement Speed Attack Speed Attack Speed Builder Barracks Level Required Builder Barracks Range Range Special Ability Special Ability
Area Splash 20 1s vi 2.five tiles Tantrum
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Tantrum Damage
Special Ability
Hitpoints
Hitpoints
Number of Units per Army Military camp
Troop Capacity
Research Price
Builder Elixir
Research Time
Time
Star Laboratory Level Required
Star Laboratory
ane 40 twoscore N/A 645 two N/A N/A N/A
ii forty twoscore 56 645 2 200,000 5h 3
iii 44 44 61.half dozen 710 2 240,000 8h four
4 44 44 70.4 710 two 280,000 12h 4
5 48 48 76.eight 781 2 320,000 12h 4
6 48 48 86.four 781 2 360,000 12h 4
7 53 53 95.4 859 2 380,000 12h 4
8 53 53 106 859 2 400,000 12h 4
9 58 58 116 950 2 1,000,000 1d v
ten 58 58 116 950 iii one,200,000 1d v
11 64 64 128 1,045 3 1,400,000 2nd 6
12 64 64 140.8 one,045 3 1,600,000 second 6
13 70 70 154 1,150 three 2,400,000 3d 7
14 70 seventy 168 1,150 3 2,600,000 3d 7
xv 77 77 184.viii i,265 iii three,400,000 4d 8
16 77 77 200.2 1,265 3 3,600,000 4d 8
17 85 85 221 i,392 3 4,100,000 5d ix
18 85 85 221 1,392 four 4,300,000 5d 9
Builder Base of operations Army
Troops Raged Barbarian • Sneaky Archer • Boxer Giant • Beta Minion • Bomber • Babe Dragon • Cannon Cart • Night Witch (Bat) • Driblet Ship (Skeleton) • Super P.E.Yard.K.A • Hog Glider
Heroes Battle Machine

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Source: https://clashofclans.fandom.com/wiki/Baby_Dragon/Builder_Base

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